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Glitchers are supposed to be scary and unsettling. I imagine they move around like Clickers do in The Last of Us. I mostly envisioned them for TL6 and forward games, as a result of failed time travel/teleportation experiments, but they can very easily be re-skinned to adapt to other themes. Their attack is unlikely to bypass much of the armor usually worn, which can lend to a false sense of security... until a player takes 4 points of injury outright to a failed HT roll.
Tune their Terror penalty to taste and scare players away!
Cheers!
Comments
I like this monster. Seems something from SCP Foundation and I can use it on my Dungeon Psionic campaign.
ReplyDeleteGlad you enjoyed it! SCP was definitely an influence.
DeleteIf you ever end up using it, let me know whether it was a fun encounter.